贪吃蛇编程简易代码是什么
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贪吃蛇是一款经典的游戏,编程实现它可以锻炼我们的逻辑思维和编程能力。下面是一个简易的贪吃蛇游戏的代码:
import pygame import time import random # 初始化pygame pygame.init() # 定义颜色 white = (255, 255, 255) yellow = (255, 255, 102) black = (0, 0, 0) red = (213, 50, 80) green = (0, 255, 0) blue = (50, 153, 213) # 设置游戏窗口的宽度和高度 dis_width = 800 dis_height = 600 dis = pygame.display.set_mode((dis_width, dis_height)) pygame.display.set_caption('贪吃蛇游戏') # 设置游戏时钟 clock = pygame.time.Clock() snake_block = 10 snake_speed = 30 font_style = pygame.font.SysFont(None, 50) score_font = pygame.font.SysFont(None, 35) def our_snake(snake_block, snake_list): for x in snake_list: pygame.draw.rect(dis, green, [x[0], x[1], snake_block, snake_block]) def game_loop(): game_over = False game_close = False # 初始化贪吃蛇的位置和长度 x1 = dis_width / 2 y1 = dis_height / 2 x1_change = 0 y1_change = 0 snake_List = [] Length_of_snake = 1 # 设置随机生成食物的位置 foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 while not game_over: while game_close: dis.fill(black) message("游戏结束!按Q-退出或者C-重新开始", red) pygame.display.update() for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True game_close = False if event.type == pygame.KEYDOWN: if event.key == pygame.K_q: game_over = True game_close = False if event.key == pygame.K_c: game_loop() for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x1_change = -snake_block y1_change = 0 elif event.key == pygame.K_RIGHT: x1_change = snake_block y1_change = 0 elif event.key == pygame.K_UP: y1_change = -snake_block x1_change = 0 elif event.key == pygame.K_DOWN: y1_change = snake_block x1_change = 0 if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0: game_close = True x1 += x1_change y1 += y1_change dis.fill(black) pygame.draw.rect(dis, blue, [foodx, foody, snake_block, snake_block]) snake_Head = [] snake_Head.append(x1) snake_Head.append(y1) snake_List.append(snake_Head) if len(snake_List) > Length_of_snake: del snake_List[0] for x in snake_List[:-1]: if x == snake_Head: game_close = True our_snake(snake_block, snake_List) pygame.display.update() if x1 == foodx and y1 == foody: foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 Length_of_snake += 1 clock.tick(snake_speed) pygame.quit() quit() def message(msg, color): mesg = font_style.render(msg, True, color) dis.blit(mesg, [dis_width / 6, dis_height / 3]) game_loop()上述代码使用Pygame库来实现贪吃蛇游戏。首先,我们需要导入pygame库并进行初始化。然后,定义游戏窗口的大小和颜色。接下来,我们设置游戏时钟和贪吃蛇的大小和速度。
在游戏循环中,我们初始化贪吃蛇的位置和长度,并设置食物的随机位置。然后,我们监听键盘事件,并根据按键的方向改变贪吃蛇的移动方向。如果贪吃蛇碰到边界或者自己的身体,游戏结束。如果贪吃蛇吃到食物,长度增加。
最后,我们使用pygame的绘图函数来绘制贪吃蛇和食物,并更新游戏窗口。当游戏结束时,显示游戏结束的消息,并根据按键的不同选择退出游戏或重新开始。
以上就是一个简易的贪吃蛇游戏的代码实现。你可以根据自己的需求进行修改和扩展,添加更多的功能和特效。祝你编程愉快!
1年前 -
贪吃蛇是一种经典的游戏,可以通过编程实现。下面是一个简易的贪吃蛇编程代码示例:
import pygame import time import random pygame.init() white = (255, 255, 255) yellow = (255, 255, 102) black = (0, 0, 0) red = (213, 50, 80) green = (0, 255, 0) blue = (50, 153, 213) dis_width = 800 dis_height = 600 dis = pygame.display.set_mode((dis_width, dis_height)) pygame.display.set_caption('贪吃蛇小游戏') clock = pygame.time.Clock() snake_block = 10 snake_speed = 30 font_style = pygame.font.SysFont(None, 50) score_font = pygame.font.SysFont(None, 35) def our_snake(snake_block, snake_list): for x in snake_list: pygame.draw.rect(dis, black, [x[0], x[1], snake_block, snake_block]) def message(msg, color): mesg = font_style.render(msg, True, color) dis.blit(mesg, [dis_width / 6, dis_height / 3]) def gameLoop(): game_over = False game_close = False x1 = dis_width / 2 y1 = dis_height / 2 x1_change = 0 y1_change = 0 snake_List = [] Length_of_snake = 1 foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 while not game_over: while game_close == True: dis.fill(blue) message("You Lost! Press Q-Quit or C-Play Again", red) pygame.display.update() for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_q: game_over = True game_close = False if event.key == pygame.K_c: gameLoop() for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x1_change = -snake_block y1_change = 0 elif event.key == pygame.K_RIGHT: x1_change = snake_block y1_change = 0 elif event.key == pygame.K_UP: y1_change = -snake_block x1_change = 0 elif event.key == pygame.K_DOWN: y1_change = snake_block x1_change = 0 if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0: game_close = True x1 += x1_change y1 += y1_change dis.fill(blue) pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block]) snake_Head = [] snake_Head.append(x1) snake_Head.append(y1) snake_List.append(snake_Head) if len(snake_List) > Length_of_snake: del snake_List[0] for x in snake_List[:-1]: if x == snake_Head: game_close = True our_snake(snake_block, snake_List) pygame.display.update() if x1 == foodx and y1 == foody: foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 Length_of_snake += 1 clock.tick(snake_speed) pygame.quit() gameLoop()这个代码使用了
pygame库来实现贪吃蛇游戏。游戏窗口的大小为800×600像素,蛇的大小为10像素,初始速度为30帧/秒。游戏开始时,蛇位于窗口的中间位置,通过键盘的方向键来控制蛇的移动方向。蛇吃到食物后,长度会增加,并在窗口中随机生成新的食物。
游戏结束的条件有两个:蛇撞到了窗口边界或者蛇撞到了自己。当游戏结束时,可以选择重新开始游戏或者退出游戏。
以上是一个简易的贪吃蛇游戏编程代码示例,你可以基于此代码进行修改和扩展,添加更多的功能和特性,使游戏更加丰富和有趣。
1年前 -
下面是一个简易的贪吃蛇游戏的Python代码:
import pygame import time import random # 初始化pygame pygame.init() # 定义颜色 white = (255, 255, 255) yellow = (255, 255, 102) black = (0, 0, 0) red = (213, 50, 80) green = (0, 255, 0) blue = (50, 153, 213) # 设置屏幕宽高 dis_width = 800 dis_height = 600 # 创建屏幕对象 dis = pygame.display.set_mode((dis_width, dis_height)) pygame.display.set_caption('贪吃蛇游戏') # 设置游戏速度 clock = pygame.time.Clock() snake_block = 10 snake_speed = 30 font_style = pygame.font.SysFont(None, 50) score_font = pygame.font.SysFont(None, 35) def our_snake(snake_block, snake_list): for x in snake_list: pygame.draw.rect(dis, green, [x[0], x[1], snake_block, snake_block]) def message(msg, color): mesg = font_style.render(msg, True, color) dis.blit(mesg, [dis_width / 6, dis_height / 3]) def gameLoop(): game_over = False game_close = False # 初始化贪吃蛇的位置和移动方向 x1 = dis_width / 2 y1 = dis_height / 2 x1_change = 0 y1_change = 0 # 初始化贪吃蛇的身体长度 snake_List = [] Length_of_snake = 1 # 随机生成食物的位置 foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 while not game_over: while game_close == True: dis.fill(blue) message("游戏结束! 按 Q 退出游戏,按 C 开始新游戏", red) pygame.display.update() for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_q: game_over = True game_close = False if event.key == pygame.K_c: gameLoop() for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x1_change = -snake_block y1_change = 0 elif event.key == pygame.K_RIGHT: x1_change = snake_block y1_change = 0 elif event.key == pygame.K_UP: y1_change = -snake_block x1_change = 0 elif event.key == pygame.K_DOWN: y1_change = snake_block x1_change = 0 if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0: game_close = True x1 += x1_change y1 += y1_change dis.fill(blue) pygame.draw.rect(dis, yellow, [foodx, foody, snake_block, snake_block]) snake_Head = [] snake_Head.append(x1) snake_Head.append(y1) snake_List.append(snake_Head) if len(snake_List) > Length_of_snake: del snake_List[0] for x in snake_List[:-1]: if x == snake_Head: game_close = True our_snake(snake_block, snake_List) pygame.display.update() if x1 == foodx and y1 == foody: foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 Length_of_snake += 1 clock.tick(snake_speed) pygame.quit() quit() gameLoop()这是一个使用pygame库编写的简易贪吃蛇游戏。代码首先导入了pygame库,并初始化了游戏窗口和一些颜色。然后定义了屏幕的宽高、游戏速度、贪吃蛇的大小等参数。
接下来定义了贪吃蛇的绘制函数
our_snake和提示消息函数message。our_snake函数用于绘制贪吃蛇的身体,接受贪吃蛇的大小和身体列表作为参数,并使用pygame的绘图函数pygame.draw.rect来绘制贪吃蛇的每个身体部分。message函数用于在游戏结束时显示提示消息,接受消息内容和颜色作为参数,并使用pygame的字体函数pygame.font.SysFont和绘图函数dis.blit来绘制消息。接下来定义了游戏循环函数
gameLoop。在游戏循环中,首先判断游戏是否结束,如果游戏结束则显示游戏结束的提示消息,并根据用户的输入来决定是退出游戏还是重新开始游戏。如果游戏没有结束,则根据用户的输入来改变贪吃蛇的位置和移动方向,并检查贪吃蛇是否撞墙或撞到自己,以及是否吃到食物。如果贪吃蛇吃到食物,则在随机位置生成新的食物,并增加贪吃蛇的长度。最后更新屏幕显示,并根据游戏速度设置时钟。最后调用
gameLoop函数开始游戏循环。1年前